Senior Game Designer Job at Proxima, San Francisco, CA

U1ErUzdwejF2Z212WllYOWxTeFc1M0NzYVE9PQ==
  • Proxima
  • San Francisco, CA

Job Description

About Proxima

Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title, Suck Up!, became a viral sensation, championed by content creators and amassing over 300 million views to date.

We are currently developing our second project, which will be a PC title set in the simulation genre . We’re looking for a Senior Game Designer to play a leadership role on the project. We are a remote-first studio headquartered in San Francisco, California.  

 

Core Responsibilities:

  • Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design elements, progression, and more.
  • Systems design: You will develop systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate emergent gameplay.
  • End-to-end implementation: You will work independently and with team members to implement design solutions: from paper prototyping and technical implementation to balancing and testing.

Who you are:

  • Game systems architect: You design through dynamic rules, not linear scripts. You deeply understand how variables collide and cascade across the game to create emergent gameplay.
  • Intuitive understanding of psychology : You have a deep understanding of player psychology and what motivates people to play.
  • Systems design expert: You can build the math behind the game. You are an expert at creating complex, automated spreadsheets to simulate, balance, and prove out progression curves and resource economies.
  • Hands-on builder: You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow.
  • 5+ years game design experience: You have over five years of design experience, including taking a game from early prototype to launch.

Job Tags

Full time, Remote work

Similar Jobs

LeadZLoco

Swift - Kohl's - Blue Springs - MO Job at LeadZLoco

 ...Job Summary We are seeking a dependable CDL-A Kohl's driver for Swift, based in Blue Springs, MO. This is a DED-DRY Cost Center: 506 On Site Manager: carl\****@*****.*** On Site Manager Contact: (***) ***-**** Regional Leader / Director / TL: kimberly\_blazek... 

SOMERSET STAFFING

Business Systems Administrator Job at SOMERSET STAFFING

 ...Overview: Join a Great Place to Work certified company! Consumers Credit Union (CCU) is recruiting to fill a Business Systems Administrator position. Join our Enterprise Systems department in a role focused on technical system administration and software solutions... 

Sunrise Senior Living

Lead Care Manager Job at Sunrise Senior Living

When you join Sunrise Senior Living, you will be able to use your unique skills to empower residents to live longer, healthier, and happier lives. Not only will you build meaningful relationships with residents, their families, and team members alike, you will also gain...

BJC Healthcare

ICPR Clinical Case Manager Job at BJC Healthcare

 ...throughout the St. Louis city and county to meet with clients in their homes to provide crisis-based therapy services, family therapy, and...  ...but requires flexibility to meet with clients after typical work hours and occasionally on weekends Services Provided during day... 

BJC Healthcare

RN Educator Ambulatory Job at BJC Healthcare

 ...Outpatient Setting Additional Preferred Requirements MSN Educator Experience Overview Barnes-Jewish Hospital at...  ...safety, quality and regulatory compliance. Collaborates with leadership to assess the educational needs of the staff and develops...